Base Pack

Magic Farm 3: 1.7.10
Magic Farm 3 is a total conversion gamepack. This wiki keeps repeating that because people frequently get confused at how much it differs from vanilla. Total conversion means:
 * No removing mods - the pack will break
 * No changing configs - the pack will break
 * If a tool isn't working it more than likely is intentional - I will try and cover all of them on the wiki
 * Yes the mobs are more evil
 * Yes you are starving faster
 * Yes you do have to sleep

Conversion Changes

 * Vanilla tools can be crafted, but are useless
 * Tinker Tool Progression begins with flint. Wood and Stone are not acceptable tool head materials.
 * Hunger will be a large part of your starting gameplay. You will need a varied diet and you will lose hunger much faster than normal.
 * Sleep will also need to be watched carefully. If you go too long without sleeping you will experience negative effects.
 * Mobs are also different. Squids and horses are the only passive animals. Villagers have special mechanics that can make them hostile as well.
 * Resources are not as abundant and often require different tools or processing to collect.

Guides
Official Guide Playlist